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Syberia ii demo
Syberia ii demo












syberia ii demo syberia ii demo

Finding his notebook hidden in the monastery, Kate recreates the medicine and uses it to treat Hans, before being forced to create an escape route for the pair when the patriarch refuses to let them leave. When she learns that the patriarch believes he cannot be cured and decides he should be given spiritual salvation, Kate opts to find a cure for Hans, learning about a friend of his who uncovered information on Youkol medicine. Shortly after completing this, Hans falls ill, forcing Kate to seek treatment for him at a nearby monastery perched on a clifftop. In the fictional Russian town of Romansburg, Kate provides assistance for eccentric inventor Hans Voralberg, who seeks to find living prehistoric mammoths, and his automaton train engineer Oscar, by prepping his specially crafted clockwork train with coal. The firm instructs the detective to locate and find Walker since heading out to oversee a business takeover of an automaton toy factory, who has since abandoned her job, hoping to appease her family in bringing her back home. The game begins following the events of Syberia with the law firm that American lawyer Kate Walker worked for in New York, calling in a private detective. As a pure graphical adventure game, Syberia follows the guidelines first introduced by LucasArts: it is impossible to die or to get stuck at any moment in the game, which allows the user to become fully immersed in Syberia 's universe without the fear of making a mistake or the constant need to save the game. Like its predecessor, Syberia II is a third-person, mouse-driven adventure game in which the player must solve various puzzles and follow certain procedures in order for the linear storyline to proceed.














Syberia ii demo