
Whether hero or villain, the end of Fable provides an end to this particular storyline. The story progresses with you re-encountering your sister, who is now blind and a more powerful Seer, and the eventual revenge on those who killed your parents, destroyed your village and blinded your sister. From the items you steal from someone’s house without them knowing, to getting caught stealing, the changes in how people speak to you and about you, to the very appearance of your character changing to show the goodness or evil within. When Fable came out in 2004, it was the first major game to include small and large consequences for everything you do. You learn Magic, Melee fighting and archery. The burning of the village, the loss of your family and your adoption into the Heroes’ Guild takes you from childhood quickly into young adulthood. You could be Good, gaining goodness points and starting you on the path to Heroism, or you could be bad and accumulate Evil points, the path going towards Villainy. With this as the main quest, side quests were given to go about this in different ways, with different results. Still as a boy, we were given the opportunity to do tasks to get money to buy our sister a birthday present.

#The journey back ending full
Its melody is burned into our brains, but where it was originally a full orchestra of sound, the gentle tinkle of the music box makes for a haunting and beautiful rendition of the song we know so well, while bringing it to a new emotional level of reminiscence and memory.įable started the player as a young boy and the paths before us were slowly played out in a very gentle but real way. This same song is later the haunting melody played by the Music Box in Fable II and III (and the ringtone on your reviewer’s cellphone). A good example of this is the main song from Fable (original) whenever you’re in a town. They all sound wonderful and songs from The Journey bring back memories of the previous incarnations without necessarily being the same song. Fable IV’s return to Open-World will be a very welcome one, I assure you.Ĭomparing the music between Fables I-III and The Journey is like comparing different songs by your favorite band. There were few actual choices to make it was more about the battles to be fought and puzzles to be solved.
#The journey back ending movie
The Journey’s game play was more interactive movie than open-world game. I have to imagine Gabriel and the horse were both pretty ripe by the end of all that running around I hope this sticks around for Fable IV, as the The Journey didn’t even allow a change of clothes.

The choice of weapons and outfits has always been big in Fable and Fable III even allows you to dye outfits different colors depending on your particular tastes. As most of the guys on the streets of Fable look a little iffy to me, I’d choose girls to marry no matter which I’m playing. In Fable II and III, you could marry not only the opposite sex, but the same sex as well. My hope for our canine friend is that you can simply choose the breed at the beginning of the game, perhaps giving different dog experiences depending on the breed you’ve chosen.
